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U

ui_busy(boolean) - Method in class haberman.rhizomatics.ui.HeaderFragment
Switches HeaderFragment.player_progress_ visibility.
ui_collapse_() - Method in class haberman.rhizomatics.ui.HeaderFragment
Collapses the HeaderFragment.reading_pager_ below header.
ui_error_() - Method in class haberman.rhizomatics.ui.HeaderFragment
Sets HeaderFragment.player_button_ ui state to error.
ui_expand_() - Method in class haberman.rhizomatics.ui.HeaderFragment
Expands the header so it fits the biggest HeaderFragment.reading_pager_ PagerFragment height.
ui_next() - Method in class haberman.rhizomatics.ui.HeaderFragment
Sets HeaderFragment.player_button_ ui state to skip.
ui_pause() - Method in class haberman.rhizomatics.ui.HeaderFragment
Sets HeaderFragment.player_button_ ui state to pause.
ui_play() - Method in class haberman.rhizomatics.ui.HeaderFragment
Sets HeaderFragment.player_button_ ui state to play.
ui_replay() - Method in class haberman.rhizomatics.ui.HeaderFragment
Sets HeaderFragment.player_button_ ui state to replay.
UndefinedTime - Static variable in class haberman.rhizomatics.data.OneEuroFilter
 
update() - Method in class haberman.rhizomatics.fsm.Place
Conditional trigger that will set the machine's state to: Place.AppTrigger.enter if the user is within; Place.AppTrigger.exit if the user is at least Constants.DISTANCE_PLACE_VISIBILITY meters away; Place.stop() otherwise.
update(Bundle) - Method in interface haberman.rhizomatics.gl.drawers.IDrawer
Where internals should be updated, typically before a new rendering frame.
update(Bundle) - Method in class haberman.rhizomatics.gl.drawers.SurroundEcho
 
update_tracking(LatLng) - Method in class haberman.rhizomatics.MainActivity
Callback function invoked when a new location is found.
user_location_ - Variable in class haberman.rhizomatics.data.SharedBuffer
Last user location.
user_tracking() - Static method in class haberman.rhizomatics.data.SharedBuffer
Shortcut to find out if the application is currently tracked user.
UXEvent - Class in haberman.rhizomatics.events
IEvent implementation for UI related events.
UXEvent(String, String) - Constructor for class haberman.rhizomatics.events.UXEvent
Constructor.
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