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name()
- Method in class haberman.rhizomatics.data.
Area
name()
- Method in class haberman.rhizomatics.fsm.entities.
PlaceEntity
name_
- Variable in class haberman.rhizomatics.data.
Area
name_
- Variable in class haberman.rhizomatics.fsm.entities.
PlaceEntity
The name of this place.
nearest_place(LatLng, ArrayList<PlaceEntity>)
- Static method in class haberman.rhizomatics.data.
DataManager
Given a list of locations, returns the nearest geographical coordinates of a reference point.
nearest_place_list(LatLng, ArrayList<PlaceEntity>, short)
- Static method in class haberman.rhizomatics.data.
DataManager
Returns a given amount list of
PlaceEntity
s being the nearest of a given reference.
next()
- Method in class haberman.rhizomatics.fsm.
Soundscape
Requests the next random track of the soundscape.
next()
- Method in class haberman.rhizomatics.ui.toggle.
ToggleButton
next_state_
- Variable in class haberman.rhizomatics.ui.
HeaderFragment
It may happen that an animation is requested before one is finished, in that case: we store the future state to transit to, once the running animation has ended.
norm()
- Method in class haberman.rhizomatics.data.
Vector2
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