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name() - Method in class haberman.rhizomatics.data.Area
 
name() - Method in class haberman.rhizomatics.fsm.entities.PlaceEntity
 
name_ - Variable in class haberman.rhizomatics.data.Area
 
name_ - Variable in class haberman.rhizomatics.fsm.entities.PlaceEntity
The name of this place.
nearest_place(LatLng, ArrayList<PlaceEntity>) - Static method in class haberman.rhizomatics.data.DataManager
Given a list of locations, returns the nearest geographical coordinates of a reference point.
nearest_place_list(LatLng, ArrayList<PlaceEntity>, short) - Static method in class haberman.rhizomatics.data.DataManager
Returns a given amount list of PlaceEntitys being the nearest of a given reference.
next() - Method in class haberman.rhizomatics.fsm.Soundscape
Requests the next random track of the soundscape.
next() - Method in class haberman.rhizomatics.ui.toggle.ToggleButton
 
next_state_ - Variable in class haberman.rhizomatics.ui.HeaderFragment
It may happen that an animation is requested before one is finished, in that case: we store the future state to transit to, once the running animation has ended.
norm() - Method in class haberman.rhizomatics.data.Vector2
 
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